February 2010
1 post
January 2010
2 posts
10 tags
December 2009
1 post
October 2009
5 posts
Music Monsters →
Zyks start out as small spheroid creatures - only then they get ears. Keep in mind we’re going back in time; this was the first game where I was lead designer. :) (GDIAC Spring 07)
Symbiosis →
I really love this concept. I want to remake the game, one day, with proper funding and ability and scheduling. Minimal communication, cooperative play, surreal world. (GDIAC Fall 07)
Comet →
The spheroid main character in this game was a comet. Fantastic graphics by an MEng who went on to work at Valve and is currently swamped in L4D2 crunch (Hi Don!). (GDIAC Fall 08)
Restibo →
A more direct blobular game, without the deformation. Gravity/non-gravity physics platformer. (GDIAC Spring 09)
Atomik →
More proof that every game I make must somehow involve small spheroid creatures. More to come. (GDIAC Spring 09)
September 2009
4 posts
Automatis(c)h
Automatisch’ chorus is so different and so much better than Automatic’s. Bitte bleiben sie immer auf deutsch, TH.
http://www.tokiohotel.com/de/#video/music-videos-1—.html
Never Stop Learning →
July 2009
1 post
June 2009
1 post
May 2009
1 post
Linguistic Interlude
Manojalpa is a Sanskrit word derived from manas and the root jlp.
From the Cologne Digital Sanskrit Lexicon:
Manas. n. mind (in its widest sense as applied to all the mental powers), intellect, intelligence, understanding, perception, sense, conscience…cont Jalpa. m. talk, speech, discourse (also pl.)…
In combining the two, one gets the closest representation of what might be termed...
April 2009
2 posts
Universe →
Final project in Music3421 with Esbie. Game style, of course.